Writing dump site for @SoFisht. Bits of many things.
Recent Posts
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No Hype Here
In the wake of E3's death, games enthusiasts had the opportunity to leave the trailer-reel presser format in the dust but elected not to. Perhaps we should have.
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When Harder is Easier
How learning to play a hard fighting game can be easier than learning to play a game designed for approachability
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The Jank is the Point
Monster Hunter is often criticized for its "jank", but that jank is the product of Monster Hunter walking a fine line of abstraction and simulation that gives it its identity.
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Animation as Consequence in Monster Hunter
Monster Hunter World streamlines many of Monster Hunter's long running features, but loses much of its weight and consequence in removing lengthy animations.
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Hearthstone 5 Minute Review
Short review of Hearthstone's new Cataclysm expansion from the perspective of a new player.